First time I've drawn since August of last year, literally trying to get myself back into it since I'm taking a break from doing 3D work, and since going to Westwood ended up being a bust, missing a loan I was unable to get in the first place, yada-yada-yada...
When I get some tracing paper, I'll do an ink-version, as I am not willing to ruin the original drawing to accomplish that. I've done that to a previous few drawings over the years and have highly regretted it.
You would, actually - I used KOS-MOS as an idea base for this. (Sorry for the wickedly late reply, lotta comments at the moment and life hasn't been too friendly much of the time).
If they werent on her arms I'd think that was all some kind of elaborate rifle scope
Yeah I kinda get what you mean about inking, one mistake and its fudged. But frankly I don't mind too many mistakes in my art, reminds me im human especially when surrounded with all of these artists who are clearly much better than me.
Wow, I can see a lot of evolution from the older drawings in your gallery. I quite like the...er...whatever-they-are bits around her feet and arms. You definitely have a skill for drawing mechanical things.
I actually spent a few days off an on on this one. I wanted to do something bit more dynamic, but as a way to show off a character, I decided to keep a simple pose.
As far as simple goes, for what I intend to use this character for, I need to dumb down a lot of the details to make her easier to draw repeatedly.
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CROSSFIGHT!
Armor and anatomy can be a bitch to draw, so high five!
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Sonic re-colors will not stop until every frequency and wavelength possible in the energy spectrum is used up.
Yeah I kinda get what you mean about inking, one mistake and its fudged. But frankly I don't mind too many mistakes in my art, reminds me im human
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Signature: I has it.
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Because OVERKILL is the BEST kind of kill.
Commissions are OPEN!
As far as simple goes, for what I intend to use this character for, I need to dumb down a lot of the details to make her easier to draw repeatedly.