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Abandoned City by AceDarkfire Abandoned City by AceDarkfire
Edit Description update, 1:22 PM, July 2, 2008

Originally Rendered at 1600*1200. Download image for that resolution.

Mech and [Crap]City Model was modeled in Wings3D, everything else is stock Vue 5 Infinite. The concept is based around mimicing Armored Core.

24,838,413 polygons on screen and 45 minutes, 31 seconds to render with Vue 5 Infinite. Could use some more AA in some places, but it works out, and for using settings higher than Vue 5 Infinite's "Ultra" setting at 16x12 res, that's pretty good.

The City model I used was a "blank" city I had originally started for use in making a scene. I stopped working on it, but it proved to be something worthwhile later on, using the "City Ruins" material in the Vue 5 library, worked out to make a ruined-city backdrop. Just some fricken scaling issues with the fricken material - I was trying to make it look like there was more exposed beams and such, but it didn't want to cooperate.

I need to go looking for some plantlife downloads for Vue, the groundplane looks really plain without actual grass on it.
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:iconsmashmobius:
SmashMobius Featured By Owner Jul 4, 2008  Student Interface Designer
Diggin' the mech's legs!
I have this thing with mech legs. Sounds weird, but I pay a lot of attention to em... lol.
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:iconterrarist:
Terrarist Featured By Owner Jul 3, 2008  Hobbyist Digital Artist
Ace do u texture your mechs?
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:iconacedarkfire:
AceDarkfire Featured By Owner Jul 3, 2008  Hobbyist Digital Artist
Rarely. I'm still working on getting the HD-195A Hound new texture maps for the torso, arms and legs.
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:iconcarboncopyben:
CarbonCopyBen Featured By Owner Jul 2, 2008
v.nice.
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:iconacedarkfire:
AceDarkfire Featured By Owner Jul 3, 2008  Hobbyist Digital Artist
Thanks.
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:iconarchangelgabe:
ArchAngelGabe Featured By Owner Jul 2, 2008   Digital Artist
Nice scene man!
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:iconacedarkfire:
AceDarkfire Featured By Owner Jul 3, 2008  Hobbyist Digital Artist
Heheh, thanks. :)
Reply
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Submitted on
July 2, 2008
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